
Square Enix has released update 1.2.0 for all six Final Fantasy Pixel Remaster games on Steam, addressing bugs, UI improvements, and game-specific adjustments. While the mini-map On/Off toggle and achievement fixes apply to all games, certain entries received additional updates.
At this time, the 1.2.0 update is exclusive to the Steam versions. Square Enix has not announced whether the update will also be released for consoles or mobile.
Full Patch Notes:
Final Fantasy I
The Mini-map On/Off setting will now be correctly applied after displaying the map screen and upon loading.
Some improvements have been made to UI and controls.
Fixed a bug that can prevent progression of the game after specific control inputs or under specific circumstances.
Fixed a bug where a specific achievement can sometimes not be acquired after fulfilling the requirements.
Minor bugs have been fixed.

Final Fantasy II
The Mini-map On/Off setting will now be correctly applied after displaying the map screen and upon loading.
Some improvements have been made to UI and controls.
Fixed a bug that can prevent progression of the game after specific control inputs or under specific circumstances.
Fixed a bug where a specific achievement can sometimes not be acquired after fulfilling the requirements.
Minor bugs have been fixed.

Final Fantasy III
Added "Job Level" to Boost features. In addition to EXP and gil, a x0 to x4 modifier can also be applied to the Job Level increase rate.
Dialogue text with companion characters are now displayed in order instead of at random.
The Mini-map On/Off setting will now be correctly applied after displaying the map screen and upon loading.
Some improvements have been made to UI and controls.
Fixed a bug that can prevent progression of the game after specific control inputs or under specific circumstances.
Fixed a bug that can cause the damage value for "Barrage" to become incorrect.
Fixed a bug where a specific achievement can sometimes not be acquired after fulfilling the requirements.
Minor bugs have been fixed.

Final Fantasy IV
"Float" is now maintained after map transitions in dungeons.
The Mini-map On/Off setting will now be correctly applied after displaying the map screen and upon loading.
Changed the order of Rosa's battle commands.
Adjusted minor battle behaviours.
Adjusted some events.
Some improvements have been made to UI and controls.
Fixed a bug that can prevent progression of the game after specific control inputs or under specific circumstances, such as during auto-battle.
Fixed a bug where a specific achievement can sometimes not be acquired after fulfilling the requirements.
Minor bugs have been fixed.

Final Fantasy V
The mini-map will now not be displayed under specific circumstances.
The Mini-map On/Off setting will now be correctly applied after displaying the map screen and upon loading.
Adjusted minor battle behaviours.
Some improvements have been made to UI and controls.
Adjusted some sounds such as the sound effect for spear attacks.
Fixed a bug that can prevent progression of the game and/or corrupt the screen display during the ending.
Fixed a bug that can prevent progression of the game after specific control inputs or under specific circumstances.
Fixed a bug where "Can be two-handed" and "Can be enchanted" are not displayed in weapon descriptions following a previous update.
Fixed a bug where a specific achievement can sometimes not be acquired after fulfilling the requirements.
Minor bugs have been fixed.

Final Fantasy VI
Adjusted the EXP that is compensated when specific characters rejoin the party.
Adjusted the branching conditions for the Cid event.
The mini-map will now not be displayed under specific circumstances.
The Mini-map On/Off setting will now be correctly applied after displaying the map screen and upon loading.
If a character has equipment that grant permanent status changes, the status changes are now correctly applied after they are KO'd and revived.
Adjusted minor battle behaviours.
Adjusted the controls for the command input of "Blitz".
Some improvements have been made to UI and controls.
Fixed a bug where the music for the final battle may not correctly switch.
Fixed a bug that can prevent progression of the game after specific control inputs or under specific circumstances.
Fixed a bug where a specific achievement can sometimes not be acquired after fulfilling the requirements.
Minor bugs have been fixed.

Source:

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