Final Fantasy VII Rebirth: Insights from Tetsuya Nomura
- ⚡Xe⚡

- Feb 10, 2024
- 1 min read

As the highly anticipated release of Final Fantasy VII Rebirth approaches on February 29, an interview with Tetsuya Nomura sheds light on the development process and the director's vision for the game. Nomura, known for his meticulous approach, surprises fans by expressing a strong desire for players to experience the game quickly.
Nomura, deeply involved in character design, shares insights into his role in the development of FFVII Rebirth. While maintaining continuity from the previous remake, he entrusted the new system development to the team, emphasizing a faster-paced gaming experience.
The interview reveals the addition of new characters and the introduction of Crow's Nest, a new city, to enrich the game world. Nomura explains the importance of giving depth to characters for a more immersive narrative, even if they were thinly portrayed in the original.

Acknowledging the potential for interpretation differences among passionate fans, Nomura reassures the community of his commitment to delivering surprises and shared experiences for players, whether familiar with the original or entering the world of FFVII for the first time.
Nomura hints at an evolution in the story, introducing new elements while maintaining the core narrative. The goal is to provide excitement for both seasoned players and newcomers, creating a fresh experience.
In a lighthearted moment, Nomura discusses the term "Nomura-ism," expressing amusement at the subjective nature of audience interpretation. He encourages players to enjoy the game and form their own impressions.
Source: automaton-media.com














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